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Three hours in and Dishonored 2 remains a gleeful laboratory of vindictiveness

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  • Three hours in and Dishonored 2 remains a gleeful laboratory of vindictiveness

    Editor's note: Dishonored 2 is out shortly, and we've just got our hands on final code. We'll be bringing you our full review early next week, but before then here are impressions culled from the game's opening hours.
    Dishonored was all about seeking to reclaim the city of Dunwall. Dishonored 2 starts with you trying to escape it. Playing as Empress Emily Kaldwin - or her father Corvo - you're dropped into the shoes of the ruling family fifteen years after the events of the first game, and just as a coup erupts. A mysterious murderer known as the Crown Killer is stalking the streets, offing Emily's foes and simultaneously fitting her up for the crimes, while a foreign dignitary and his clockwork soldiers has just swung by to reveal that Emily's aunt is still alive - and she's also completely evil and fancies the throne for herself. Pretty soon, whichever character you choose to play as, you're under arrest and locked away in a private chamber to await your awful fate.
    Hear that? You're left alone inside a locked room. How do you want to play this?
    Read more…


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