Before Portal, there was another game. Designed by a handful of students at DigiPen Institute of Technology, Narbacular Drop wasn't much to look at: it was brown and buggy and the word 'Narbacular' doesn't actually mean anything at all. But it had something incredible going for it. It had portals.This game, when demoed at a careers fair in 2005, would impress Valve so much it would eventually hire the entire Narbacular Drop team and ask them to make the game all over again, but with a different aesthetic and a much simpler name.
Join me in the video below for the full story. It's a good one.
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