Just prior to the release of Final Fantasy 15, Square-Enix teased an update that would enable faster frame-rates when playing the game on a PlayStation 4 Pro. Now, three months later, version 1.05 is finally available, promising enhanced performance up to 60fps. But does the final result actually match the target frame-rate - and have the title's troublesome frame-pacing issues in its 1800p/4K mode received any attention at all?Prior to the arrival of this patch, users were presented with two options - lite and high. The former drops the presentation to 1080p resolution while delivering a smooth, stable 30 frames per second. This mode on PS4 Pro was our recommended way to play Final Fantasy 15 due to its consistency - the fact that, by and large, it produced a properly frame-paced 30fps. The high mode bumps the resolution up to 1800p using checkerboarding, and introduced enhanced visual features but consistent frame-pacing wasn't enforced, leading to a very jerky game in motion.
With 1.05 installed, the lite and high modes are still the choices available, but in adding a new, higher frame-rate mode, our only route to play FF15 with consistent frame-pacing is gone. Lite mode essentially unlocks the frame-rate, but performance doesn't reach anything like the mooted 60fps, averaging at around 45fps instead. Meanwhile, the high mode is the same as it ever was - the visuals are beautiful, but the consistency in the 30fps update is really poor. Frame-pacing definitely has not been fixed. It's a bit of a Hobson's choice then: in terms of performance, your options boil down to a highly variable unlocked frame-rate, or else a locked 30fps with inconsistent frame delivery, leading to a very jerky experience.
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