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Ion, the space survival game by Dean Hall and Improbable, is dead

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  • Ion, the space survival game by Dean Hall and Improbable, is dead

    There is no bigger stage to announce a video game on than a platform holder's E3 press conference, and in 2015, Dean Hall, creator of DayZ, stepped onto Microsoft's stage to announce his new game Ion.
    "I want a game that is not a game," he said. "I want a game that is a universe. A universe built not on scripts or quests, but on the laws of physics, biology, and chemistry. A simulation MMO that explores mankind's expansion into space; the chance to be a pioneer in a harsh universe swamped with the risk of death yet peppered with the havens of fortune."
    It was a prototype Hall said he had been working on for a year, and would be a collaboration between RocketWerkz, Hall's studio in New Zealand, and Improbable, a company with an ambitious SpatialOS game engine, in London.
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