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No Man's Sky on PS4 Pro delivers the 1080p60 dream

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  • No Man's Sky on PS4 Pro delivers the 1080p60 dream

    No Man's Sky's latest 1.20 patch - the Path Finder update - is the biggest update the game has seen so far, and its new PS4 Pro feature set is getting a lot of positive attention. And rightly so: couple your console to a full HD display and Hello Games' space epic delivers a nigh-on locked 60fps at native resolution, representing an extraordinary upgrade over the base PlayStation 4 code, which in turn has received some welcome optimisation too. It's not a complete success though, and the Pro's 4K resolution mode isn't anything like as accomplished.
    While we'll be concentrating on the Path Finder update's visual and performance improvements, we should stress that the update is hugely impressive in terms of the increase to content and in-game features. Bases can be shared online, there are three new vehicles - including buggies - along with a permadeath mode, new weapons, expanded trading options and classes, and a slew of other smaller upgrades.
    The Path Finder update's Pro implementation gets little mention in the patch notes, but there is the promise of '4K optimisation'. Meanwhile, the 1080p60 performance of No Man's Sky gets no coverage at all, coming as a welcome surprise for those who have their Pro hardware attached to full HD screens. And it should be stressed that there's no way in-game to access this mode if your Pro is configured at the front-end for a 4K output: by default, you'll get access to the game's higher resolution set-up instead. No Man's Sky actually offers one of the best 'higher performance' modes we've see on Pro, but it's a shame that you have to manually configure the front-end to 1080p output in order to access it.
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