There aren't many studios like Remedy, which relishes being a bit weird. How many studios slow jam their history to music? How many creative directors do a mini-striptease on stage and then dress as characters from their games? Remedy, the Finnish developer of Max Payne, Alan Wake and Quantum Break does.More to the point: how many independent studios who make games of blockbuster scope still exist? You'd be forgiven for thinking Remedy was not independent. For the past decade it has been under Microsoft's wing making exclusive Xbox games. But not any more. Now, Remedy has shrugged off console exclusivity and set about making games for other consoles, including the PlayStation 4. At Polish conference Digital Dragons I sat down with creative director Sam Lake to find out more about this new era for the studio.
Quantum Break was Remedy's latest, an ambitious game that spliced live action TV-style episodes between playable chapters in the game. Now, it's easy to look back and scoff at the studio's multimedia ambition, but back when Microsoft was pitching Xbox One as a TV Room centerpiece it sounded like a great idea.
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