SHOGO is Monolith's forgotten shooter, and nothing demonstrates this more aptly than the fact I have discovered it twice. The first time was a few years after it released in 1998, when I found the CD case in my game collection and decided to give it a shot. Weirdly, I have no recollection of buying it or borrowing it. It just appeared in my house, like a MacGuffin that unleashes an evil spirit in a horror movie.Anyway, after being initially put off by the anime stylings of the cover, because I didn't know what anime was back then and thought it was a cartoon for babies, I played it and enjoyed it far more than I thought I was going to. I then promptly forgot about it for ten years, until news circled around that it had been re-released on GOG.
At this point a small and dust-covered trapdoor was unlocked in my mind. All the memories came flooding back, and I resolved to play it again. It took a few years before I got around to doing this, but now I have I can't believe that I forgot about this game. Not because it's a fantastic shooter, but because it's such a fantastically odd shooter that's as broken as it is brilliant.
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