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Yonder: The Cloud Catcher review

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  • Yonder: The Cloud Catcher review

    Look at images of Yonder: The Cloud Catcher Chronicles and it's hard not to fall in love a little. This indie open-world adventure seems to encompass the whimsical, childhood innocence many of us crave. It's a game that allows you to take in a lush environment without the stress of violence or conflict. It's a game of unabashed simplicity, something its contemporaries rarely embrace.
    Visually Yonder is stunning, with star-strung galaxies and cherry blossoms reaching into clouds. There's a striking resemblance to Legend of Zelda: Wind Waker - a gorgeous environment with a cartoon twist - but the game dynamics are more like Harvest Moon. This is all about cheery creatures and simulated gathering tasks. I really wanted to like this game.
    Your custom character is shipwrecked on the island of Gemea, home to vibrant colours and friendly residents. Unfortunately, the pesky Murk, a foggy looking evil entity, is causing the local residents distress and trying to take over the island. Not exactly the most original storyline. But here's where things are different to your average action-adventure game: there is no combat. None at all. You are going to fight the Murk with your helpfulness, optimism and good spirit. Well, pretty much.
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