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Hands-on with 10 Xbox One X games that show us what it's really capable of

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  • Hands-on with 10 Xbox One X games that show us what it's really capable of

    There are two sides to the Xbox One X showing at Gamescom 2017. Initially, Microsoft's colossal acreage only seems to play host to a small range of familiar-looking wares. Forza Motorsport 7, Assassin's Creed Origins and Super Lucky's Tale - games we saw at E3 - are joined by an impressive native 4K version of Shadow of War. Aside from the Warner Bros title, there's very little new here to report on. Forza Motorsport 7 still looks beautiful (as does its companion PC build, also present at the booth) while the other titles look very similar to the builds we've already seen.
    However, at the back of the stand, tucked away behind a black curtain lies an Aladdin's Cave of new Xbox One X software from both first and third parties, featuring titles that deserve to take pride of place on the main booth. These additional games add much more to our understanding of how powerful the new hardware is and crucially, they help to answer a crucial question left unanswered in the wake of E3: just how much of an upgrade does the new hardware represent over the standard model?
    The roll call of new games is impressive: Gears of War 4, Halo Wars 2, Titanfall 2, Quantum Break, Killer Instinct, Path of Exile, World of Tanks and F1 2017 are joined by Rise of the Tomb Raider - the same demo we played behind the scenes at Square-Enix earlier, looking even more impressive as it was running on a much higher quality display. We can also confirm that all software was indeed running on Xbox One X hardware - production units were on display, fully wired up with hot air pumping out of the rear vents, in contrast to the cold, empty shells seen at E3 on many titles, with demos hosted on PC hardware instead. Put simply, Gamescom 2017 is the real deal, our first chance to get a look at how the new console performs across a relatively wide cross-section of in-development titles.
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