Defiant Development has announced that Hand of Fate 2, the sequel to its unusual, thoroughly entertaining deck-building role-playing game, will release on PC, Xbox One, and PlayStation 4 on November 7.The original Hand of Fate's main gimmick was that it (mostly) shirked the ultra-immersive trappings of modern video game RPGs in favour of a more literal take on card-based tabletop questing. Most of the game was spent in a dingy chamber, face-to-face with a supremely well-designed digital dungeon master, known as the Dealer, who narrated proceedings with an irresistibly gravelly flamboyance as he laid out cards and flipped them over to dictate the unpredictable direction of your adventure.
The whole thing played out like a sort of constantly evolving choose-your-own adventure, full of daring deeds, multi-part side quests and character upgrades, with your options slowly expanding as you completed a full campaign run and unlocked new cards to add to the deck.
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