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New report paints Visceral's cancelled Star Wars project as troubled from the off

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  • New report paints Visceral's cancelled Star Wars project as troubled from the off

    New details have emerged about the events leading up to the closure of Visceral Games and the cancellation of its Star Wars project.
    In an in-depth report, Kotaku's Jason Schreier has spoken to various parties involved with the project over the years. The resulting picture is of an overly ambitious game that struggled to gain traction from its inception onwards - a game perpetually stuck in the shadow of Uncharted, dogged by falling morale at Visceral, and one whose slow progress and lack of easily marketable features were of increasing concern for EA.
    Ragtag, as Visceral's Star Wars project was codenamed, was a third-person adventure yarn focussed on Dodger, a spacefaring rogue envisaged to be a "cracked mirror version" of Han Solo. It was to tell a swashbuckling tale of mobsters, scoundrels, and heists, and would unfold through the eyes of different members of Dodger's crew - primarily in order to differentiate it from Uncharted, something EA was keen to do.
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