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Gran Turismo Sport's update brings back the game you thought you wanted

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  • Gran Turismo Sport's update brings back the game you thought you wanted

    On 22nd December, as a Christmas present to Gran Turismo players - and 20 years to the day since the first game in the series launched in Japan - developer Polyphony Digital released a major update for Gran Turismo Sport. Alongside some Christmas menu music done in the series' trademark lounge-jazz style, the update added a colourful selection of a dozen new cars, including legendary street-legal racecar the Ferrari F40, iconic surfer transport the Volkswagen Samba Bus, and two models of Nissan Skyline GT-R - the 90s/00s turbo hero whose success and reputation owe a great deal, like several other Japanese sports cars of its generation, to its appearances in Gran Turismo games.
    The headline addition, though, was the GT League. This new campaign mode more closely resembles the classic Gran Turismo single-player experience than anything else in GT Sport. Indeed, with the names of humble race series like the Sunday Cup and Clubman Cup, it directly references the classic "CarPG" grind that dominated players' time in every previous Gran Turismo. GT League is a place to race the cars you've collected in your garage against AI opponents; it's focused on production road cars rather than race cars; and it allows generous levels of modification, meaning it is often possible to brute-force your way to victory by buying more horsepower.
    That sounds like Gran Turismo to me - and it will be music to the ears of many casual fans who (as I initially did) assumed that the online-focused GT Sport wasn't for them, or who had raised their eyebrows, with not unreasonable scepticism, at its slim offering of cars, tracks and solo activities. The Gran Turismo you know and love is back!
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