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Neverwinter Nights retrospective

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  • Neverwinter Nights retrospective

    Ten years later, I'm still torn. I can't tell you if I enjoyed Neverwinter Nights. I don't know whether to say that it was my first great gaming disappointment, or tell stories about how its expansions, mods and custom content eventually formed something of a splint for a broken promise.
    Neverwinter Nights was supposed to be a great step forward for RPGs and the next masterpiece from BioWare, the developer who created the wondrous Baldur's Gate series. Yet for all the hours I put into this game I have few memories and little enthusiasm. I'm struck by my own indifference.
    It was supposed to give us everything. I don't know about you, but I began to believe that and so did everyone I spoke to. The gaming press believed it before its release, at its release (evidenced by a slew of ecstatic reviews, though Eurogamer didn't follow suit) and, in some cases, for quite some time after its release.
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