Dishonored is many things, but a casual distraction is not one of them. It's a thoughtful, weighty game in which every action must be weighed, measured and carried out with as much care and precision as you can muster. Such an experience was always going to be tricky to fit into a bite-sized downloadable shell, and Dunwall City Trials - a collection of 10 standalone challenges - is, inevitably, a mixed bag.The tasks ranged before you vary wildly, teasing elements of the core game out into specific, isolated chunks. While that core game allowed you to play the gleeful murderer, it never tried to mask its disappointment whenever you headed down that road by accident or design. It is, at its heart, a stealth game. It's just one that grudgingly accommodates the occasional bloodbath, tutting at your lack of grace along the way.
Strange, then, that of the 10 trials on offer, only two fit into what most players would consider the
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