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Games of 2012: Halo 4

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  • Games of 2012: Halo 4

    For ten years Halo has been my favourite console game. I played the first one at university with my friends, as I imagine a lot of you did. After university I moved into my mum's new flat in Streatham, South London and bullied her, really, into not only getting the internet, but letting me run a ten-metre-long ethernet cable from my Xbox, along my bedroom floor, down the stairs and into the router by the kitchen, just so I could sign up to Xbox Live and play Halo 2 online.
    I went to the launch of Halo 3 in September 2007 as a bright-eyed and bushy-tailed reporter for my old website, then called Pro-G. It was a game I gave 10/10 to and played until my eyes bled. I interviewed a couple of developers from Bungie and asked them about virtual water.
    But then the wheels started to come off. I appreciate Halo 3: ODST for being a bit different and, in hindsight, a damn good game in its own right (ODST is the Kid A of the Halo series), but I didn't keep up with it online. And then Halo: Reach, Bungie's final Halo game, which is great, a cheery wave goodbye to Master Chief and his chums in the UNSC, but it didn't grab me like Halo 3 did.
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