Examine Warren Spector's personally annotated copy of the first Deus Ex design document and you can immediately tell that production wasn't entirely smooth. The pages are littered with alterations and strikeouts, the only section left unmarked the marketing spiel in the preamble. It refers to the game by its working title, Majestic Revelations."[Revelations is a] near future science fiction with elements of conspiracy theory and X-Files weirdness," explains the summary text, the genre of the nascent game listed as 'RPG Adventure' with Christmas 1998 the slated release date. In reality the game didn't hit shelves until mid-2000, and by then it had drifted so far from the original vision that title wasn't even in the same language.
"Warren once commented that in the beginning he envisioned the game as X-Files but he somehow ended up with James Bond," reflects lead writer Sheldon Pacotti, looking back on how the game matured.
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