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Temple Run 2 review

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  • Temple Run 2 review

    If Franz Kafka had been around to see video games, the infinite runner would be his genre of choice.
    Canabalt, the title that single-handedly invented the smartphone-friendly single-button running genre in 2009, had a visual palette limited to dreary greys - rather suited to an apocalyptic game that invariably ends in your death.
    In 2011, Temple Run took Canabalt's forever-running blueprint and installed it in a colourful 3D world where you recreate the opening scene from Raiders of the Lost Ark over and over again. Like Professor Jones, the protagonist of Temple Run is trying to escape with a sacred idol looted from an ancient ruin. Unlike Professor Jones' adventure, however, there ultimately is no escape - you will always die, and the reason for playing again is just to get a little farther before your grim demise. Somewhere, Kafka chuckles.
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