Sheldon Pacotti has released an improved version of biological simulation Cell: emergence he hopes will demystify the "massively reactive" game mechanics.
The new version "addresses the main weakness of the original releaser" Pacotti, who was the principal writer of the original Deus Ex series before founding his own indie studio, New Life Interactive, told Eurogamer.
It includes a series of visual tutorial screens to combat the original version's "weak" tutorial and steep difficulty curve. "The difficulty curve remains steep, but for most players it should now be challenging rather than mystifying," Pacotti said.
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The new version "addresses the main weakness of the original releaser" Pacotti, who was the principal writer of the original Deus Ex series before founding his own indie studio, New Life Interactive, told Eurogamer.
It includes a series of visual tutorial screens to combat the original version's "weak" tutorial and steep difficulty curve. "The difficulty curve remains steep, but for most players it should now be challenging rather than mystifying," Pacotti said.
Read more…
More...
