Papercraft video games are all the rage these days. Recently we saw Derrick the Deathfin turn paper into plankton and Media Molecule is toiling away on Tearaway, but before those there was 2011's gorgeous stop-motion PC and iOS adventure Lume. Now developer State of Play has just announced a sequel to that gorgeous game with Lumino City.One of the primary criticisms of Lume was its scant length, but State of Play noted the sequel would be significantly longer in an interview with IndieGames.com. The developer also explained that it achieved some of its special effects by rigging its cardboard and paper sets with motors, then filming it.
"There's a windmill in the city, which we could have filmed with stop motion but we wanted a very natural, realistic and smooth rotation. Using a motor and then filming it, with the associated slight blur and perfect rotation creates that subtlety we were after," said developer Luke Whittaker.
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