The original pitch document for System Shock 2 revealed that the game was once known as Junction Point (a name later used by another Looking Glass alumni, Warren Spector, for his own development studio).
Read the pitch: "Part of Shock's unique appeal is the fact that it brought the vibe of the Underworld dungeon crawl into a science fiction setting. Primarily, Shock was at heart a real role-playing game, not an action shooter.
"However, certain members of the press and the gaming public mistook it for a Doom clone, somewhat limiting the product's commercial success.
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Read the pitch: "Part of Shock's unique appeal is the fact that it brought the vibe of the Underworld dungeon crawl into a science fiction setting. Primarily, Shock was at heart a real role-playing game, not an action shooter.
"However, certain members of the press and the gaming public mistook it for a Doom clone, somewhat limiting the product's commercial success.
Read more…
More...