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Payday 2 review

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  • Payday 2 review

    "Warty and slightly shonky in places, but built on rock-solid foundations." That was the Eurogamer verdict on the first Payday when Rich reviewed it back in 2011, and it's a conclusion that applies equally to its sequel. Despite a couple of years to tidy things up, with help from the FPS innovators at Starbreeze, developer Overkill has delivered a game that is only slightly improved - and not always in the areas that needed it most.
    As before, you and three others plunge into the Michael Mann-flavoured world of the professional thief. Select your crime, plan the best way to pull it off, then watch as your attempts to be cool, suave robbers give way to chaotic shoot-outs and desperate last-minute scrambles to the getaway car.
    Those basics really haven't changed much. Missions still tend to boil down to a wave-based survival formula as you hold a position while a timer ticks upwards to 100% completion. It might be a drill boring into a safe or it might be a computer upload of data designed to smear a corrupt senator, but the mechanics settle at an identical level. Hold your ground and save your ammo as increasingly tough law enforcers are thrown at you, then leg it to the designated exit point.
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