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Telltale tells of its next tale: The Wolf Among Us preview

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  • Telltale tells of its next tale: The Wolf Among Us preview

    Telltale Games has a lot to live up to. Once a niche studio content with making a small subset of gamers happy with its whimsical take on Sam & Max and Back to the Future, the small studio got thrust into the limelight after its critically acclaimed episodic take on Robert Kirkman's The Walking Dead won loads of "Game of the Year" awards (including taking top honours at the VGAs, a silly, albeit widespread awards show that typically only recognises triple-A titles).
    Beyond simply being the follow-up to what many, including myself, consider to be a masterclass of merging interactive storytelling with a somewhat prescribed narrative, the San Francisco-based studio's next project, The Wolf Among Us, is a prequel to its source material, Bill Willingham's Fables series of comics. This means that the developer has to not only spin a good yarn that gives players agency, but needs to make it consistent with over a hundred issues of Willingham's comic. No pressure.
    This is especially challenging for Telltale as The Wolf Among Us casts players as a central figure in the series, Bigby Wolf, of "the big bad" fame. This is a major switch from The Walking Dead, which primarily featured an entirely new cast with minimal contact from series' regulars. Furthermore, The Walking Dead's lead, Lee Everett, was never in a position of power, so guiding his fate to a place of dramatic import couldn't have been as difficult for Telltale.
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