UPDATE: In what's sure to be a divisive move, La-Mulana creator Takumi Naramura has said that he wishes to make the sequel less confusing than the first game.Speaking with IndieGames.com, Naramura explained that he intends to make the sequel still difficult, but doesn't want it to be as unclear as its predecessor. "The most common feedback Nigoro has gotten regarding La-Mulana is that the game is often unclear. Players have trouble figuring out where to go or what to do," noted IndieGames in its report. "For La-Mulana 2, the developers' goal is to provide players with guidance throughout the game."
The report went on to mention a brief gameplay demo where the player pulled a switch that activated something offscreen. In the former game, players would have to explore the world to try to figure out what they just changed, but in the sequel, the camera will pan over to the change. I can foresee the hate mail piling up right now.
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