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DayZ alpha review

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  • DayZ alpha review

    Eurogamer's alpha and beta reviews are reviews of games that are still in development but are already being offered for sale or funded by micro-transactions. They offer a preliminary verdict but have no score attached. For more information, read our editor's blog.
    I knew I shouldn't have gone back to Zelenogorsk, but I did anyway. The twisting streets of DayZ's smallest city are located in a bowl-shaped depression fringed by forested hillsides, with a large expanse of open ground between the two. It's a sniper's paradise, prowled by bandits searching for a catch slightly bigger than the completely new, equipment-less players who swarm the larger cities to the southeast.
    But that's not why I thought twice about going back. Last time I was there, a man held me at gunpoint while his friend beat me about the head with a baseball bat. I only escaped that situation by running like Rincewind, and I wasn't keen on risking a repeat of the scenario. But I was desperate for a drink and short on ammo, and since Zelenogorsk has a military barracks and a supermarket, there was a good chance I would find plenty of both.
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