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Republique: Episode 1 review

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  • Republique: Episode 1 review

    Touchscreen stealth gaming. Yeah, I just got a little shiver down my spine as well. Stealth is one of those gameplay styles that is so hard to get right, and so maddening when it's wrong, that far too many games can't even pull it off when using the multiple precision inputs of a joypad. What sort of mad fool would attempt it on a touchscreen?
    The mad fools at indie developer Camouflaj, for one. Except it turns out they're neither mad nor fools. They're actually kind of ingenious.
    Republique is a stealth game, but it makes more than a few tweaks to the expected formula. Key among these is a small but important shift in context. You're not controlling Hope, the main character, but rather you are helping her remotely by hacking security cameras and other systems. Rather than trying to ignore the barrier of the touchscreen, the game embraces it and makes it part of the fiction. When Hope talks to you via her phone, she's talking directly to you, through the physical device you're using to assist her. Suddenly, the interface pulls you into the game rather than separating you from it, making it a first-person game unlike any other.
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