Developer Obsidian is not only keen on using Kickstarter to fund another game, it has an idea it hopes to talk about as soon as March or April next year.That's what studio boss Feargus Urquhart told Rock, Paper, Shotgun in one of a few pieces published on the site around the Pillars of Eternity name-and-video reveal (one was a preview of Eternity based on a studio visit).
The idea is not Eternity 2 - a game Urquhart would "be really surprised if we didn't make" - but something that uses the same technology to different effect, much in the same way Black Isle made Baldur's Gate then Icewind Dale then Planescape: Torment.
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