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The making of RoboCop

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  • The making of RoboCop

    Next month will see the US theatrical release of the remake of RoboCop. The original film had an estimated budget of $13 million dollars that went on to gross some $53 million in the US alone. If one movie from the 80s defined the term 'sleeper hit', it was Paul Verhoeven's strange and violent film.
    Dutchman Verhoeven had graduated from a series of critically acclaimed works in his home country to a controversial and not particularly well-received Hollywood debut Flesh & Blood - and so not much was expected of this grim and gory sci-fi parable on the perils of big business and cynical satire of American culture. Yet far away from Tinseltown and Detroit, one man in Manchester saw potential not just for a blockbuster film, but also for a rip-roaring game.
    "The decision to license the game was based purely on reading Ed Neumeier's script," beams Ocean's then-software manager, Gary Bracey, who oversaw the production of many of their famous movie and TV adaptations. "It just seemed to resonate with me - the combination of action and the genre made it very compelling."
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