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Nidhogg review

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  • Nidhogg review

    The wait's over! Finally, after three years, confused PC gamers the world over can actually buy Nidhogg, the legendary 2 player duelling game first commissioned by New York University's Game Centre. This commercial release is a robust thing, boasting four levels, rudimentary single player, mostly-functional online play, tournament mode and a host of comedic variants. I can't recommend boomerang swords highly enough.
    Nidhogg's shimmering reputation is deserved, and there are a couple of ways to explain it.
    The first is that it's a thing of exquisite craftsmanship and sleight of hand, tucking a wealth of play into each player's directional arrows and two buttons. Each player spawns with, but won't necessarily keep, a fencing sword. Tap up or down, and you'll swap to a high, medium, or low stance. The attack button sees you thrust with it, and changing stance while your opponent is thrusting to bring your sword up or down into their thrust disarms them. Most importantly, though, so much as brushing against a sword means instant death. Every single fight is hold-your-breath tense, and fights that last more than just a few seconds take on an air of majesty.
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