My first thought when sitting down to play Infinite Crisis was that, if nothing else, Turbine's superhero MOBA would serve very well as a sort of superhero sandbox, a place where long-standing disagreements about who's toughest could finally and definitively be resolved. How would the Green Lantern fare against Harley Quinn? Would Batman really beat Superman in a fight? But wait, which Batman, exactly? Which Superman?Not everybody knows that there are, in fact, often multiple incarnations of many of the most famous comic book heroes and nowhere is this more obvious than in the DC Comics series Infinite Crisis. Universes collide and the same characters come face to face with new versions of themselves, of their worlds, of their enemies.
It's an ideal resource for a MOBA to draw upon: dozens of distinct characters, all with unique powers mostly based around hitting things, all of them ready to clobber each other into submission and possibly many times over. As I play though the game's newest map, Gotham Divided, this is exactly what happens. These superheroes are delighted to defeat one another and every other victory is greeted with some gloat or taunt, a winner's quip, a loser's cry. It's all very stylish, very polished.
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