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Broken Sword 5: The Serpent's Curse review

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  • Broken Sword 5: The Serpent's Curse review

    A lot of coffee is drunk in Broken Sword 5. Certainly in the game's first half, which formed a rather crude Episode 1 when it was first released at the end of last year, many scenes revolve around a lovingly drawn Parisian café, where heroes George Stobbart and Nico Collard meet up and sip tiny cups of black java while discussing their latest case.
    It's cosy and intimate, a tone that applies to the whole game. This is yet another retro series revived thanks to crowdfunding from fans, and Broken Sword 5 has taken that investment as permission to abandon the awkward earlier attempts to evolve the title in more commercial action-adventure directions. The Serpent's Curse is a retro game through and through, unfurling its point-and-click pleasures at a relaxed pace, and filling its corners with in-jokes that only the faithful will appreciate.
    As is traditional for the series, the plot kicks off with very little time wasted. A mysterious painting has been stolen from a Paris gallery and the gallery owner has been shot and killed in the process. George Stobbart is on the scene as an investigator for the insurance company, while his companion Nico is still working as a journalist and smells a scoop that could finally land her the front page.
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