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Resolution boosted for Call of Duty: Advanced Warfare on Xbox One

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  • Resolution boosted for Call of Duty: Advanced Warfare on Xbox One

    Perhaps Sledgehammer Games is making a technological statement with the reveal of its first solo Call of Duty title. The recent release of the new trailer - brought forward in the wake of an unexpected leak - is all gameplay, captured from the Xbox One version of the game. This may come as something of a surprise bearing in mind that last year's COD was at the centre of the Resolutiongate debate, running at just 720p on the new Microsoft console, compared to the native 1080p of the PS4 build.
    What's seems clear from an initial viewing of the new trailer is that overall detail level appears significantly increased from Call of Duty: Ghosts. Even factoring in the compression level of the video, an upscaled 720p would present far more in the way of visual artefacts than what we're seeing here. The question is to what extent Sledgehammer has managed to extract more performance from the Microsoft hardware - our initial impressions based on the overall presentation suggested something close to 900p.
    However, the search for more precise metrics involves pixel-counting - where specific screenshots are extracted from the video, long edges are identified and the number of actual rendered pixels is compared to the raw 1080p output. Finding those edges is key - something that's much easier to achieve when you're actually playing the game yourself, and with access to raw, uncompressed captures. Migrating that process across to a highly compressed YouTube trailer turned out to be a pretty thankless task, but luckily the appearance of a much higher quality version on Gamersyde (complete with French voiceover) gives us more to work with.
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