Last year, eclectic game developer Suda 51 and his studio Grasshopper Manufacture received quite a lot of criticism for a series of missions in its stylish action game Killer is Dead. "Gigolo Mode" saw you courting female characters - ogling them while their attention is diverted, then offering a gift to suit their tastes - and by creeping on them successfully you would be rewarded with sex. Just like in real life! (If you live in a Russ Meyer film.)But there are two sides to every story, so I thought I'd ask Suda for his perspective when I caught up with him at E3 to discuss upcoming brawler Let it Die. Unfortunately, our interview on the subject was limited for time and filtered through a translator, so it's possible that some of the matter's finer points may have been lost in translation... With that being said, here's how our chat went down:
Eurogamer: One of the biggest criticisms about your last game, Killer is Dead, was to do with its "Gigolo" missions where you got women to sleep with you by buying them things. I was wondering if you could say what you thought of the criticisms about that.
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