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MouseCraft review

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  • MouseCraft review

    The biggest hurdle between you and an appreciation of this slight but charming puzzle game is its own title. A weak pun that says nothing about the game, it serves only to cheapen an otherwise appealing experience, making it sound more like a craven voxel-based Mojang knock-off scrabbling for pennies on the Xbox Indie Games channel.
    If MouseCraft is poorly served by its title, the reality of what it offers is, on the surface, not particularly original either. "Lemmings meets Tetris" is the elevator pitch, and it's impossible to come up with a more concise or efficient description of what the game entails.
    Working to further the goals of a feline scientist, winkingly named Schrödinger and styled after Back to the Future's Doc Brown, you must guide three mice across a variety of puzzle stages. Just as in DMA Design's Lemmings, the mice simply march to the right, reversing direction when they reach an obstacle they can't climb. They can hop up single blocks, but anything taller stymies them. They can drop down from a height of three blocks, but anything more kills them.
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