It's been four months since Watch Dogs sold a ton of copies and earned itself Yves Guillemot's rubber stamp of franchise status. The debate of how well the game delivered on its lofty pre-release expectations now feels long worn out but, having stuck through the game's story until the very end, do indulge me a quick opinion here. I think I've earned it.In brief, I thought Watch Dogs was good but not great. To put it less briefly, it felt like the solid opening installment of a series which I will remain interested in but which I also hope will go on to be improved. Watch Dogs is very much like the original Assassin's Creed in all its broken, boring glory before Assassin's Creed 2 and Brotherhood refined the formula. Maybe in a couple of years a true sequel will be released which will make me want to go back. But, in the meantime, upcoming expansion Watch Dogs: Bad Blood is something of a hard sell.
Bad Blood feels very much like more of the same. The fun things about Watch Dogs are of course still there - such as the way the game can make you feel empowered by letting you tinker with Chicago's systems. See those enemies calling for backup? You can fry their phones. See those police cars a block away? Turn out the lights and they won't be able to see you.
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