Developer Larian Studios is working out what to make next after turn-based fantasy role-playing game Divinity: Original Sin sold half a million copies.In a blog post titled "Thoughts after releasing Divinity: Original Sin and what comes next," Larian boss Swen Vincke said D:OS, which launched on Steam on 30th June priced £29.99 after a successful Kickstarter campaign, had sold "well over" half a million copies - a milestone that means the project has reached the break even point.
"Our debts have been paid and we are now in the profitable zone," he said. "While not all of the money is for us as we had private investors on board, the game did sufficiently well for us to envision funding our next endeavors with it, meaning we're pretty happy about its performance.
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