Crowd-funded 'fight each other not monsters' MMO Camelot Unchained opened for pre-alpha testing earlier this week and the results are encouraging.
The focus was the game's engine and the servers handling tens - hundreds - of people fighting in the same area. When too many people descend on an area in most other MMOs, things grind to a halt and even prompt a server crash.
Ensuring this doesn't happen in Camelot Unchained, which bases its entire concept on large realm versus realm battles, is priority number one.
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The focus was the game's engine and the servers handling tens - hundreds - of people fighting in the same area. When too many people descend on an area in most other MMOs, things grind to a halt and even prompt a server crash.
Ensuring this doesn't happen in Camelot Unchained, which bases its entire concept on large realm versus realm battles, is priority number one.
Read more…
More...