It's hard to really understand EA's Battlefield reveals. When DICE, once revered as the kings of multiplayer before all that messiness with Battlefield 4, make a new game, it's the lacklustre single-player that's always first sent blinking into the wider world. When Visceral, the studio that cut its teeth in the savage single-player adventures of Dead Space, steps into the fray, it's the multiplayer that we see first. Surely they've got that the wrong way round?Still, the Battlefield Hardline beta that accompanied the announcement of the game this summer at least proved Visceral knew what it was doing when it came to throwing together 64 players in expansive, toy-filled maps and then asking them to have fun with guns. It needed a little longer in the oven, yes, but that lovely Andrew Wilson at EA was apparently kind enough to let Visceral back in the kitchen as they pushed the release date back to March next year.
In the meantime we've had the chance to get a proper play of Hardline's single-player, and it's looking pretty good. An improvement on DICE's efforts, for sure, and a spin on the well-worn first-person shooter campaign that's thankfully brought along some neat ideas of its own. A return to the headier days of the last big Battlefield offshoot, Bad Company? Quite possibly.
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