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Games of 2014: The Wolf Among Us

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  • Games of 2014: The Wolf Among Us

    When I think about the events that came to dominate the news this past year, two words come to mind - desperation and confusion. This was the year that political tensions, brewing for decades, finally bubbled over. And yet, as I thumb through comprehensive explanations of all the little steps that led to the formation of ISIS, of Putin's renewed bullishness, of the galvanization of class roles throughout the first world, it's practically deterministic. "Of course," I say to myself. "What did we think would happen?"
    The Wolf Among Us reminds me that we can't ever really predict these sorts of things, at least not in their totality. We're trying to discuss history from within history, and that robs us of the perspective needed to solve our own problems, or look beyond the next paycheck.
    Ostensibly, the story of the Telltale's neo-noir crime drama is that of larger-than-life fairy tale characters, struggling to make their way in 1980s New York City. Initially, at least, this is certainly the case. By the second of five episodes, however, the real battle lines are clear, and the underlying tensions that have constructed the hell that all of these people are enduring start to assert themselves.
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