Capcom has released a new statement in an attempt to calm concerns about the way in which microtransactions will be implemented in upcoming episodic game Resident Evil: Revelations 2.
First, a Capcom representative tells Kotaku that the game's microtransactions will be limited to the game's Raid Mode, not the main story campaign. "There are no microtransactions within the main campaign," Capcom said.
Second, the Capcom representative confirmed that the in-game currency--"life crystals"--can be obtained either through regular gameplay or by paying real-world money. This is pretty standard for video games today.
"Players can use 'life crystals' when playing through Raid mode in Revelations 2. The crystals essentially act as continues (re-spawns) in Raid mode when players die," Capcom said. "Blue life crystals can be earned through playing daily missions and red life crystals can be bought."
"The two crystals act the same, but there's an option to buy if players run out of blue (earned) crystals or don't want to spend the time earning them," the representative added. "If players have both blue and red crystals, the game will prioritize the blue crystals over the red ones. Again, these are only used in Raid mode and not in the main campaign."
Capcom issued the statement in response to reports that Revelations 2 was going to charge you real money to re-spawn. That suggestion attracted a lot of attention, but we now know it's not the case.
Individual Resident: Evil Revelations 2 episodes cost $6 each across Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC, or $25 for the full season. Alternatively, the retail disc costs $40, and comes with a series of extra bonus content. The first episode launches next month, and a full release schedule is available here.
Looking for even more Revelations 2 content? Check out the story below.
Resident Evil: Revelations 2, and Capcom's Approach to Horror
More...
First, a Capcom representative tells Kotaku that the game's microtransactions will be limited to the game's Raid Mode, not the main story campaign. "There are no microtransactions within the main campaign," Capcom said.
Second, the Capcom representative confirmed that the in-game currency--"life crystals"--can be obtained either through regular gameplay or by paying real-world money. This is pretty standard for video games today."Players can use 'life crystals' when playing through Raid mode in Revelations 2. The crystals essentially act as continues (re-spawns) in Raid mode when players die," Capcom said. "Blue life crystals can be earned through playing daily missions and red life crystals can be bought."
"The two crystals act the same, but there's an option to buy if players run out of blue (earned) crystals or don't want to spend the time earning them," the representative added. "If players have both blue and red crystals, the game will prioritize the blue crystals over the red ones. Again, these are only used in Raid mode and not in the main campaign."
Capcom issued the statement in response to reports that Revelations 2 was going to charge you real money to re-spawn. That suggestion attracted a lot of attention, but we now know it's not the case.
Individual Resident: Evil Revelations 2 episodes cost $6 each across Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC, or $25 for the full season. Alternatively, the retail disc costs $40, and comes with a series of extra bonus content. The first episode launches next month, and a full release schedule is available here.
Looking for even more Revelations 2 content? Check out the story below.
Resident Evil: Revelations 2, and Capcom's Approach to Horror
More...
