Good news for everyone who fell for the scruffy charms of Techland's Dead Island back in 2011. The developer is back with a new open-world zombie game that is almost exactly the same, but more polished and with added parkour.Dying Light doesn't just resemble Dead Island in its setting or style, it repeats entire gameplay features. The focus on melee weapons is the same. The kick you use to keep the undead at bay is the same. Even the stamina bar, which depletes every time you swing a pipe or wrench, is the same. The crafting is identical, in function if not form, allowing you to add elemental damage to your weapons through blueprints and upgrades. And the co-op gameplay is the same, as up to three others can join you as you leg it around the quarantined South American city of Harran, performing fetch quests, looting crates and earning XP.
One major difference is parkour, that once-zeitgeisty method of locomotion that sees you mantling up ledges and leaping from rooftops like an excitable flea. This is a one-button affair, mapped to the jump command. Hold that shoulder button down when sprinting or leaping, and you'll grab whatever ledge you're looking at. It's never particularly elegant - this is more frantic scramble than effortless grace - but it gets the job done.
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