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The day I killed my hero

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  • The day I killed my hero

    When I was growing up, I spent more money on the magazine Mean Machines than I actually did on the games it covered. Games were just games, after all. Mean Machines was a whole world, and the king of that world was Jaz Rignall, a quick-witted and amusingly-haired writer who always called things as he saw them.
    In truth, Rignall was more of an older brother than a king. He felt like an older brother to me, anyway. In my class at school, we looked up to this man. He was on our side. We loved him. We wrote him letters. I was so excited to get my first job writing about games, because this is what Jaz Rignall does. Then, several years later, when he joined Eurogamer's parent company Gamer Network to work for USGamer, I was like: of course! This was meant to happen. A Casablanca-style friendship beckoned. I was happy to be Claude Rains.
    That isn't quite how things turned out. In fact, last week, I killed him.
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