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Guitar Hero Live skips backwards compatibility as it reboots series

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  • Guitar Hero Live skips backwards compatibility as it reboots series

    After a five-year hiatus, music rhythm game Guitar Hero has reformed with a new perspective: first-person.
    Two years ago, DJ Hero developer FreeStyleGames began work on reviving the Guitar Hero series for the post-Spotify world, and the result is Guitar Hero Live, a reboot of a franchise that was among the biggest gaming had to offer before it buckled under the weight of its own relentless release schedule. It's due out this autumn for PlayStation 4, PS3, Xbox One, Xbox 360 and Wii U for £89.99.
    Guitar Hero Live's controller ditches the brightly-coloured buttons of old for two rows of three more authentic-looking buttons placed on top of each other. On screen, the classic Guitar Hero "highway" is present and correct, with icons that tumble down to the point where the player should press the corresponding button on the guitar peripheral and "strum". Previous Guitar Hero games saw notes fall in five potential positions and corresponding colours. In Guitar Hero Live, notes fall in just three potential positions: left, middle and right, and come in two colours: black and white. On the controller, the bottom row of three buttons represents white and the top row of buttons represents black.
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