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This Is What VR Gaming Might Actually Look Like

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  • This Is What VR Gaming Might Actually Look Like

    The Current State of the Art



    Virtual Reality has always been a sci-fi fantasy on the distant horizon. But the past year has seen prominent game and tech hardware companies finally deliver on some of these promises. Take a look with us at the current top-of-the-line VR hardware, the coolest VR games, the biggest obstacles the technology faces, and a sneak peek at the not so distant future of virtual reality!

    HARDWARE - Valve and HTC's Vive



    Valve, the company behind Half-Life, Portal and Steam, recently announced their foray into VR waters. They've teamed up with Taiwanese manufacturer HTC to create the Vive. Early reports suggest that Valve has nailed the technology, eliminating problems with jitter and offering unprecedented immersion. Vive is scheduled to release in 2015.

    HARDWARE - Vive's Tracking System



    The key to Valve's VR advancements is its positional tracking system, shown here. It allows for unprecedented accuracy, tracking your precise location as you wander through the physical world and the virtual world simultaneously.

    HARDWARE - Vive's SteamVR Controllers



    Another key component of Valve's Vive is the system's unique controllers. Somewhat similar to Wii Remotes, these two handheld control inputs also function within Vive's positional tracking array, communicating where your hands are, and what they're doing, instantly within a game.

    SOFTWARE - Portal Demo



    Valve has repeatedly clarified that the Portal gameplay that debuted with Vive's announcement is strictly for demo purposes. The game was an excellent demonstration of the robust visual effects available in the new Source 2 engine, and a tantalizing promise of the beloved series' potential for virtual reality.

    SOFTWARE - The Gallery: Six Elements



    The Gallery is a fantasy adventure title that was built from the ground up for virtual reality gameplay. Originally in development for the Oculus Rift, The Gallery was also used to demo Valve's Vive system. It comes across as a cool blend of PC puzzler Myst and motion-control-heavy games like Elebits.

    SOFTWARE - Job Simulator



    Job Simulator was another title demoed for Valve's Vive. It's from Owlchemy Labs, famous for their terrifying building-leaping game "Aaaaaculus!" for the Oculus Rift. Job Simulator is a silly, futuristic spin on Cooking Mama, offering a surprising amount of pleasure from manipulating simple objects in a virtual world.

    HARDWARE - Microsoft HoloLens



    Microsoft has recently taken its first steps into the virtual reality marketplace with the HoloLens. The device itself is an intriguing take on augmented reality, projecting virtual objects and tasks over your real life environment, with big promises of seamless integration between the two worlds. It definitely leans more toward augmented than virtual reality, but it shows that Microsoft has strong interest in pursuing this field.

    SOFTWARE - Minecraft



    Specific info on software titles for Microsoft's HoloLens has been scarce, but Phil Spencer, head of Microsoft Studios, has promised that game applications are on their way. In the reveal video for the HoloLens, we saw a user interacting with Minecraft in his living room, so an eventual release seems highly probable.

    HARDWARE - Magic Leap



    Magic Leap made a lot of news over the past year when they raised over $540 million in venture funding from companies such as Google. While much remains a secret, we do know they're creating headmounted devices that project images directly onto your retinas (as opposed to viewing them on a screen). Visionary sci-fi writer Neal Stephenson and the special effects house Weta Workshop have already joined up to help.

    SOFTWARE - Dr. Grordbort



    The first real demo we've seen of a game for Magic Leap has been the short AR game Dr. Grordbort, designed by Weta Workshop. It featured a Magic Leap user firing lasers at robot droids invading his real-life office. Debates have raged over whether the demo was authentic, which illustrates how impressive the tech is...if it can actually deliver.

    HARDWARE - Sony's Project Morpheus



    You've probably heard about Sony's VR system Project Morpheus (or even seen it in action on the Tonight Show Starring Jimmy Fallon). But Morpheus got a pretty nice upgrade at this year's Game Developer Conference. It now features OLED screens, enhanced positional tracking, and a doubled refresh rate. It appears that Sony wants to be a serious contender in the VR field.

    SOFTWARE - London Heist



    So far, the most impressive reports for Project Morpheus have stemmed from the London Heist game demo, which was developed by SCE London Studio. A grimy, first-person cover shooter, it demonstrated that, for all the gee-whiz novelty experiments VR has inspired, it also has enormous potential for tried-and-true game genres.

    SOFTWARE - The Deep



    Speaking of gee-whiz novelties, Project Morpheus has its share of those, like the shark showdown featured in the demo for The Deep. Now you, too, can emerge vicious from an undersea encounter, looking more frazzled than Richard Dreyfuss in a wetsuit.

    SOFTWARE - EVE: Valkyrie



    EVE: Valkyrie has been one of the flagship VR titles ever since it made the rounds for the Oculus Rift. The spaceship dogfighting shooter is also scheduled to be released for Sony's Project Morpheus. It's often cited as one of the best examples of VR gameplay; its cockpit viewpoint is ideal for the idiosyncrasies of a virtual reality headset.

    SOFTWARE - Crytek's CRYENGINE



    Crytek, the developer of the graphical powerhouse Crysis, has already pledged VR support, including plans to work on Project Morpheus. Above is an example of graphic designer Damian Kijowski's environment art built using Crytek's CryEngine - a small glimpse of what we can expect in the future from this toolset.

    SOFTWARE - Unreal Engine 4 Paris Virtual Tour



    Epic Games is another developer that has pledged support for Project Morpheus. Although Unreal Engine 4 has been out for two years now, designers are still processing the power it provides. Here's a still from an incredible virtual tour of a Paris apartment. Created by Benoît Dereau, it's a great example of what we can expect when Unreal and VR inevitably collide.

    HARDWARE - Oculus Rift



    Oculus Rift is by now a household name. It's essentially the inaugural piece of gear that sparked the recent VR renaissance. The consumer version arrives this year. Because of its long runway, there's a considerable library of games and tech demos already available for the device.


    SOFTWARE - Sightline: The Chair



    Tomáš Marian

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