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The twin tales of Forge, Loom's forgotten follow-up and its fan-made sequel

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  • The twin tales of Forge, Loom's forgotten follow-up and its fan-made sequel

    When Gabriele Nannetti agreed to work on Forge , he was entirely unaware of what the project entailed. The soft-spoken Italian game designer, known online as Abisso, responded to a forum post by a Canadian named Duke Davidson, requesting aid from volunteer programmers, artists, sound engineers and so on for a new project. "He didn't mention anything about Loom," Nanetti says. "He wanted some help on game designing, because he wasn't very experienced."
    "I was mainly out of the game at that point. The last game I did was in 2005. But I wanted to get back on track so I answered the post. Then, only then when we spoke after a while, it turned out he was doing a Loom sequel... and the funny thing is that I had never played Loom."
    At this point in our discussion, Nannetti laughs. "I'm not one of those guys who tries to do the game they loved so much in their childhood."
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