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Face-Off: Dishonored: The Definitive Edition

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  • Face-Off: Dishonored: The Definitive Edition

    With a sequel to Dishonored in the works, a remaster of the original game for current-gen consoles was all but inevitable - a release confirmed at E3 earlier this year. Dubbed the Definitive Edition, the latest version of Dishonored promises a substantial upgrade over the Xbox 360 and PS3 releases, featuring updated visuals and the inclusion of all the downloadable content. There are also improvements to frame-rate, but the boost only goes so far: we're still looking at 30fps, albeit with a higher level of stability in performance.
    Coming up to its three-year anniversary, it's fair to say that the look of the UE3-powered title hasn't aged particularly well when viewed through a full HD lens, though the gameplay still captivates. Both consoles hand in a native 1080p image, bringing with it a substantial boost in clarity and sharpness over the 720p last-gen releases. That full HD presentation is backed by run of the mill anti-aliasing - and based on a comparison with the PC version, it looks like standard FXAA is in play on both PS4 and Xbox One.
    Curiously, there does seem to be a small amount of variance in the overall coverage offered by the AA solution, producing a slightly sharper image on Xbox One with distant scenery lacking the mild softening effect that appears sporadically on PS4. However, shimmering around fine details is more commonplace across both near-field structures and those further away from the camera, while long edges lack the same level of smoothness compared to the other platforms. Here, the PC game offers the most refined presentation with the PS4 following behind. On PC we opted for FXAA for our captures, which provides a smoother image than the MLAA alternative, at the expense of a slight blur to texture clarity.
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