I had concerns about Hellblade after playing it at Gamescom. As an action game it was well short of what Ninja Theory did with DMC Devil May Cry or Enslaved or Heavenly Sword, and its portrayal of severe mental health issues was basic, however sincere - and applaudable - its intentions.
At around the same time, Ninja Theory took to Twitter to announce that the Gamescom demo - a vertical slice, or "testbed of ideas" - had "been retired and we have started Hellblade production afresh". A tweet an hour later added: "Retiring a vertical slice and moving on into full production is good news. It is not starting again, it is moving forward as expected."
The studio reiterated: "We are not starting the game development again. Production is a phase of dev that we are just moving into. Now we build the game."
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At around the same time, Ninja Theory took to Twitter to announce that the Gamescom demo - a vertical slice, or "testbed of ideas" - had "been retired and we have started Hellblade production afresh". A tweet an hour later added: "Retiring a vertical slice and moving on into full production is good news. It is not starting again, it is moving forward as expected."
The studio reiterated: "We are not starting the game development again. Production is a phase of dev that we are just moving into. Now we build the game."
Read more…
More...