UPDATE 17/11/15 3:55pm: After several hours with the game running on retail hardware, we can confirm that Star Wars: Battlefront on PlayStation 4 runs just as smoothly as it did at the DICE review event. Moving up from 30 to 40 players - even on the Hoth stage - has no impact on performance.Original story: Star Wars mania is in full effect this year, making 2015 the perfect time for a rebirth of the beloved Battlefront series. This time the Battlefield veterans at DICE are taking point, hoping to deliver an experience that avoids the plethora of issues that plagued the release of BF4 two years ago. Based on what we've experienced thus far, the firm seems to be on the right track - Battlefront's showing during its beta phase was impressive, but the evidence suggests that the final game features an even smoother level of performance.
We have direct feed capture of both console versions of the game, and can confirm that while frame-rates are improved on both systems, the resolution differential remains unchanged. As with Battlefield 4 and Hardline, Battlefront operates at 1600x900 on PS4 while Xbox One is limited to 1280x720. In both cases, improved anti-aliasing does a better job of masking upscaling artefacts resulting in a soft, yet cleaner overall look. On PS4, the 900p resolution combined with the excellent anti-aliasing solution results in something that manages to look surprisingly clean for a sub-native game. Even in the foliage-rich world of Endor, the game remains temporally stable in a way that Battlefield 4 does not. However, similar to its showing during the beta, Xbox One does not fare as well on this front.
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