The Battlefront name really does it no favours. Pandemic's 2004 original and its quick-fire sequel, delivered just 12 months later, might be over a decade old, but memories of their chaotic, epic battles still burn brightly. Coming to EA and developer DICE's reboot straight off the back of the all-encompassing space skirmishes of Battlefront 2, it can all feel like something of a backwards step. The reputation of DICE doesn't help either. Having built its name through Battlefield, a series renowned for a more physical and more detailed brand of chaos, there's an expectation of depth this Battlefront never comes remotely close to meeting.
This isn't a straight Battlefront sequel, as some people were hoping for, and nor is it simply Battlefield with blaster rifles hastily tossed in, as some people feared. What DICE has crafted here is closer in its heritage to a long line of showy arcade outings, games like Sega's 1999 Star Wars Trilogy Arcade that would wow you with buzzing lightsabers and roaring TIE fighters before quickly sending you on your way.
Read more…
More...
