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Performance Analysis: Just Cause 3

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  • Performance Analysis: Just Cause 3

    UPDATE 2/12/15 9:00am: We're still working on our Face-Off coverage for Just Cause 3, but in the meantime we've updated the article with how the game runs on PC - specifically our budget computer, featuring a Core i3 4130, 8GB of 1600MHz DDR3 plus an Nvidia GTX 750 Ti.
    Original story: Available to some ahead of time, initial reports on Just Cause 3 console performance haven't been particularly positive - with an Xbox One preliminary analysis causing much concern. Going into our testing, we couldn't help but wonder - is the console version of Just Cause 3 really in bad shape? After all, Avalanche's recent cross-platform work on Mad Max was exemplary. Additionally, with the pre-release focus on Xbox One, what of the PlayStation 4 version?
    We managed to grab the game ahead of release from a local retailer, and our analysis is based on both releases patched up to version 1.01. In terms of core image quality, we can confirm that the PlayStation 4 version is indeed running at native 1080p, while Xbox One operates at 900p. Initial comparisons of art assets, effects and lighting suggests that both versions are operating with the same visual feature set. Avalanche clearly felt no need to adjust GPU-intensive elements such as shadow quality - in this respect, both look equivalent to the high setting on the PC game.
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