In Play is a column taking a weekly sideways look at new game releases. Bait your clicks, moi? Well, for one thing, it's my website and I'll troll if I want to. For another: I absolutely mean that headline. Of course, our official game of last year was Bloodborne, while you guys picked The Witcher 3: fine choices both. But in the internal polling there was another game that topped my list, and Chris Donlan's, and Chris Bratt's, and as any fool knows we are the real tastemakers around here. (Also: like I said, my website.)
That game is Klei Entertainment's stunningly good indie game of tactical espionage, Invisible, Inc., released on PS4 this week. Do not be fooled by its moderate price tag, its crisp 2D sprites or its functionally elegant presentation. This turn-based game of hacking and infiltration is the real deal. It's my personal favourite strategy game since the first Advance Wars. There's no question that it is automatically the best strategy game available on PS4, and will remain so until such time as Sony's console gets a version of XCOM 2. (In my view, it will remain so beyond that point as well, but I can only get away with that while Bratt's horsing around in France.) It is exquisitely balanced and its randomised layouts and well-judged difficulty levels make it thrillingly tense and unpredictable, as well as endlessly playable.
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